Voice recording bloopersDownload here
Here's a bunch of outtakes from the recording of Clear Skies 2. They were good enough to keep, but either too long or too hard to animate (or I'd really had enough by then). So in MP3 format, you have a lovely selection of nonsense from us lot. Including a SuperBucket that lasts 4 minutes. I listen to that and wonder how the hell we ever got anywhere...
SDK MapsDownload here
These are all the generic sets used in Clear Skies 1 and 2. All sets created by Ian Chisholm apart from:Gen_Arazu
which were created by Grizzly Kharaa and textured by Ian Chisholm
Also included are some of the wall decals used to decorate the set and some of the custom textures used. Due to the sheer size of them, most screen displays haven't been included, sorry.
Please note that as these were used as sets and not for a game, their construction and performance is of a rather rough and ready appearance. Some of them just plain leak. So don't expect to be able to just drop into them and start having fun, they are a reference source rather than a finished article.
Here are some podcasts of interviews I've performed about Clear SkiesGalactic Water Cooler - This was a fantastic fun interview with Chuck Cage and his cohorts, and I especially like the chat that continues after I've left. It's rewarding to hear people discuss CS and "get" everything I tried to put across. The Overcast - A Q&A at the MachinExpo event, conducted by the frankly awesome Ricky Grove. Warp Drive Active’s interview - The lovely Winterblink and Dave